Finn himself explains to Sean in Episode 3 that he easily obsesses over people he meets and senses a connection with. He seems have a reputation for being a player, as Cassidy makes a reference to Finn's "scoreboard" of partners he's been with. Finn admits to Sean that he greatly misses his brothers, who are still in jail, his efforts to keep his group of drifters together are caused the void they left and his need for a family to protect. However, Cassidy states that Finn can also be selfish sometimes because he can be too stubborn to listen others' opinions, although his stubbornness is often caused by good intentions, and will occasionally needs to be called out if he gets a reckless idea.ĭuring conversations with Finn about his family, Finn demonstrates bitterness over his father's betrayal of him and his brothers, which is one of the reasons why Finn is fiercely independent and caring towards other people. Cassidy remarked that Finn's presence help the drifters pull through the their rough lifestyle and Sean commented in his sketchbook that Finn is a "green philosopher" due to making profound comments from time to time. Finn also gives Sean advice on how to handle Daniel, such telling him that he needs to accept Daniel is growing up and not to be too strict with him, as well advising Sean to have faith in himself and to be his own person. If Sean's relationship with Daniel is low, Finn often acts the peacemaker between the fighting brothers. Many drifters like Sean and Daniel find work there based on Finn's recommendations to Merrill. Merrill, the Pot Farm's owner, sends most of his orders to the group through Finn, due to him seeing Finn as a trusted worker. In Episode 3, Finn is seen to the mood maker among his group of drifters and other wanderers that work on the farm too since his behavior makes him likable and fun to be around. In a letter found in Finn's tent from his parole officer, they state how pleasantly surprised they are to see how caring Finn was and how much he wanted to help others.ĭespite his mellow and carefree nature, Finn is considered to be reliable, responsible, smart, and thoughtful, which emphasize his leadership and social skills. Although he is a natural leader, his laid-back nature and ideals leads him to not exploiting this. He is quite charismatic, supportive, and is often seen as the authority in his group of drifters. He is very confident and friendly to most people, assuming they don't have a problem with him, Finn is always just living in the moment and enjoys having fun. He is just as quick to make banter and jokes with his friends as he is to insult his enemies. Which makes it very tempting to suggest that you just wait until the whole season is complete before you start playing, in case you get put off before the end.Finn, like Cassidy, is typically sarcastic, and a free-spirit. Nobody would remember that as their favourite part, but it all seems like necessary build-up to a later pay-off. If this was a normal, all-in-one game then the three hours of Episode 2 wouldn’t be party to any criticism at all. Which, again, is fine for this stage in the story but if there’s another four month wait to get to the juicy stuff it’s going to stretch everyone’s patience to the limit. There’s also little obvious sense that anything you did in the first episode has any bearing on this one. That seems as if it will pay dividends further down the line but in terms of this episode none of your choices appear to make much difference and indeed many seemingly big ones are taken for you. Most of the moral decisions revolve around how much he abuses his powers and whether you’re encouraging him to do the right thing or allowing him to indulge his anger. The focus of the episode is Daniel, and your influence on him. Baldur’s Gate 3 review - second impressions count
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